![autodesk 3ds max 2012 full version deviantart autodesk 3ds max 2012 full version deviantart](http://3.bp.blogspot.com/-aWPVLN2T-eQ/T7IXtzlL7-I/AAAAAAAAJSo/u6KSbqCdWoA/s1600/16.jpg)
In this scene i have a cylinder for the background that is very far away from the room itself, so i assumed that wouldn't work OK. I know that recommendation for Maximum sampling radius is - leave it alone.
Autodesk 3ds max 2012 full version deviantart download#
If you don't want to / don't have the time to download the scene here are my settings Here is the file, don't know if uploading files of this size is allowed on forum, so i uploaded it to box: Rendering this image took 8 hours, 25 minutes and 7 seconds!?!Ĭould someone please take a look at this file and see did i do something wrong with mental ray for it to last so long (day scene took 2 hours, and night scene without the caustics one hour). Any ideas what is wrong here? I don't know what else to try The ceiling material looks the worse, but those speckles are also visible on the walls (beyond the last lamp on the wall). I also tried Fast interpolate and that just created huge "stains" where speckles are. The only one i didn't try is brute force render, since that would take about a month an my system to finish. I tried falloff to Color distance limitation in the A&D, but that also behaved very strangely (falloff would have to be very small, almost like reflection is off altogether), and results just looked bad. I did try with 32 glossy samples and the result was about 32 times worse Like this:ĭisabled specular on all of the lights, but all that did is remove reflection of lights on glass surface. Material is a blend material of A&D and one from Autodesk material library, both are set to 0 glossy samples.
![autodesk 3ds max 2012 full version deviantart autodesk 3ds max 2012 full version deviantart](https://s3images.coroflot.com/user_files/individual_files/91562_3PMr1Y5S7jMLSuQjzch3tbxnH.jpg)
Those fireflies are most noticeable in the night scenes. Just "borrowed" the idea, everything else did on my own. I started doing this with a tutorial, but very quickly continued on my own (tutorial was with iray, and frankly i saw it was below my level of knowledge). They were bought two years ago for AutoCAD. This was done on 3 computers (with bucket rendering), each of those a Pentium dual core 2.6GHz. This is my second project in Max, you can see the first one here (has nothing to do with architecture, i was just testing myself).